changes + add uploader
This commit is contained in:
parent
1383b52f85
commit
06c6057c7d
@ -1,203 +1,215 @@
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package flags
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import (
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"context"
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"database/sql"
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"net/http"
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"strconv"
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"time"
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"context"
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"database/sql"
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"net/http"
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"strconv"
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"time"
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"git.tijl.dev/tijl/tijl.dev-core/internal/queries"
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"git.tijl.dev/tijl/tijl.dev-core/internal/user"
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"git.tijl.dev/tijl/tijl.dev-core/internal/utils"
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"git.tijl.dev/tijl/tijl.dev-core/modules/db"
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"git.tijl.dev/tijl/tijl.dev-core/modules/i18n"
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"git.tijl.dev/tijl/tijl.dev-core/modules/web"
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"github.com/enescakir/emoji"
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"github.com/gofiber/fiber/v2"
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"github.com/google/uuid"
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"git.tijl.dev/tijl/tijl.dev-core/internal/queries"
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"git.tijl.dev/tijl/tijl.dev-core/internal/user"
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"git.tijl.dev/tijl/tijl.dev-core/internal/utils"
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"git.tijl.dev/tijl/tijl.dev-core/modules/db"
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"git.tijl.dev/tijl/tijl.dev-core/modules/i18n"
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"git.tijl.dev/tijl/tijl.dev-core/modules/web"
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"github.com/enescakir/emoji"
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"github.com/gofiber/fiber/v2"
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"github.com/google/uuid"
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)
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const flagSessionCookie string = "app_flags_game_session"
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type NullableUUID struct {
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uuid.UUID
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valid bool
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uuid.UUID
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valid bool
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}
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type NullableString struct {
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String string
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valid bool
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String string
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valid bool
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}
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func answerHandler(c *fiber.Ctx) error {
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gameId, err := uuid.Parse(c.Cookies(flagSessionCookie))
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if err != nil {
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return err
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}
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gameId, err := uuid.Parse(c.Cookies(flagSessionCookie))
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if err != nil {
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return err
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}
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answer := c.FormValue("answer")
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answer := c.FormValue("answer")
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gameSession, err := db.Queries.AppFlagsGetGame(context.TODO(), gameId)
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if err != nil {
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return err
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}
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gameSession, err := db.Queries.AppFlagsGetGame(context.TODO(), gameId)
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if err != nil {
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return err
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}
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err, countries := filterCountriesByTags(gameSession.Tags)
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if err != nil {
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return err
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}
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err, countries := filterCountriesByTags(gameSession.Tags)
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if err != nil {
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return err
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}
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shuffledCountries := shuffleSlice(countries, gameSession.GameSeed.String())
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shuffledCountries := shuffleSlice(countries, gameSession.GameSeed.String())
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correctAnswer := shuffledCountries[gameSession.QuestionCurrent-1]
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correctAnswer := shuffledCountries[gameSession.QuestionCurrent-1]
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if answer == correctAnswer {
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db.Queries.AppFlagsUpdateGame(context.TODO(), queries.AppFlagsUpdateGameParams{
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GameID: gameId,
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QuestionCurrent: gameSession.QuestionCurrent + 1,
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})
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db.Queries.AppFlagsUpsertGameAnswer(context.TODO(), queries.AppFlagsUpsertGameAnswerParams{
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GameID: gameId,
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Question: gameSession.QuestionCurrent,
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Errors: 0,
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})
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} else {
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db.Queries.AppFlagsUpsertGameAnswer(context.TODO(), queries.AppFlagsUpsertGameAnswerParams{
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GameID: gameId,
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Question: gameSession.QuestionCurrent,
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Errors: 1,
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})
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}
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if answer == correctAnswer {
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db.Queries.AppFlagsUpdateGame(context.TODO(), queries.AppFlagsUpdateGameParams{
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GameID: gameId,
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QuestionCurrent: gameSession.QuestionCurrent + 1,
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})
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db.Queries.AppFlagsUpsertGameAnswer(context.TODO(), queries.AppFlagsUpsertGameAnswerParams{
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GameID: gameId,
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Question: gameSession.QuestionCurrent,
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Errors: 0,
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})
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} else {
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db.Queries.AppFlagsUpsertGameAnswer(context.TODO(), queries.AppFlagsUpsertGameAnswerParams{
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GameID: gameId,
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Question: gameSession.QuestionCurrent,
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Errors: 1,
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})
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}
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err = db.Queries.AppFlagsUpdateQuestionCorrect(context.TODO(), gameId)
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if err != nil {
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return err
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}
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err = db.Queries.AppFlagsUpdateQuestionCorrect(context.TODO(), gameId)
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if err != nil {
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return err
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}
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if answer == correctAnswer {
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return questionHandler(c, NullableUUID{}, NullableString{})
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} else {
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return questionHandler(c, NullableUUID{}, NullableString{valid: true, String: answer})
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}
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if answer == correctAnswer {
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return questionHandler(c, NullableUUID{}, NullableString{})
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} else {
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return questionHandler(c, NullableUUID{}, NullableString{valid: true, String: answer})
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}
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}
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func questionHandler(c *fiber.Ctx, newGame NullableUUID, prevError NullableString) error {
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var gameId uuid.UUID
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var err error
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if newGame.valid {
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gameId = newGame.UUID
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} else {
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gameId, err = uuid.Parse(c.Cookies(flagSessionCookie))
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if err != nil {
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return err
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}
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}
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var gameId uuid.UUID
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var err error
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if newGame.valid {
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gameId = newGame.UUID
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} else {
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gameId, err = uuid.Parse(c.Cookies(flagSessionCookie))
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if err != nil {
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return err
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}
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}
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gameSession, err := db.Queries.AppFlagsGetGame(context.TODO(), gameId)
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if err != nil {
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return err
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}
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gameSession, err := db.Queries.AppFlagsGetGame(context.TODO(), gameId)
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if err != nil {
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return err
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}
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uid, err := user.GetSession(c)
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if uid != gameSession.Uid.String {
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utils.ClearCookie(c, flagSessionCookie)
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return gameStartHandler(c)
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}
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uid, err := user.GetSession(c)
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if uid != gameSession.Uid.String {
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utils.ClearCookie(c, flagSessionCookie)
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return gameStartHandler(c)
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}
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if (gameSession.QuestionAmount != 0) && (gameSession.QuestionAmount+1 == gameSession.QuestionCurrent) {
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return gameEndHandler(c)
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}
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if (gameSession.QuestionAmount != 0) && (gameSession.QuestionAmount+1 == gameSession.QuestionCurrent) {
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return gameEndHandler(c)
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}
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err, countries := filterCountriesByTags(gameSession.Tags)
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if err != nil {
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return err
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}
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err, countries := filterCountriesByTags(gameSession.Tags)
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if err != nil {
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return err
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}
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if int(gameSession.QuestionCurrent) == len(countries) {
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return gameEndHandler(c)
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}
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if int(gameSession.QuestionCurrent) == len(countries) {
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return gameEndHandler(c)
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}
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shuffledCountries := shuffleSlice(countries, gameSession.GameSeed.String())
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shuffledAnswers := shuffleSlice(countries, gameSession.GameSeed.String()+string(gameSession.QuestionCurrent))
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shuffledAnswers = shuffledAnswers[0:4] // 4 random aswers
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shuffledAnswers = append(shuffledAnswers, shuffledCountries[gameSession.QuestionCurrent-1]) // add correct answer
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shuffledAnswers = shuffleSlice(shuffledAnswers, gameSession.GameSeed.String()+string(gameSession.QuestionCurrent)) // shuffle again
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shuffledCountries := shuffleSlice(countries, gameSession.GameSeed.String())
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correctAnswer := shuffledCountries[gameSession.QuestionCurrent-1]
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if gameSession.QuestionAmount != 0 && int(gameSession.QuestionAmount) < len(countries) {
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shuffledCountries = shuffledCountries[0:gameSession.QuestionAmount]
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}
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// Filter out the correct answer from the countries list
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filteredCountries := filterSlice(countries, correctAnswer)
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var timeleft = []string{}
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if gameSession.Seconds != 0 {
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timeleft = append(timeleft, strconv.Itoa(int(gameSession.Seconds)-int(time.Since(gameSession.CreatedAt).Seconds())))
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}
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// Shuffle the filtered countries to get random answers
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shuffledAnswers := shuffleSlice(filteredCountries, gameSession.GameSeed.String()+string(gameSession.QuestionCurrent))
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flag, err := emoji.CountryFlag(shuffledCountries[gameSession.QuestionCurrent-1])
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if err != nil {
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return err
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}
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// Select 4 random answers from the shuffled list
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shuffledAnswers = shuffledAnswers[0:4]
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data := *web.Common(c)
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data["Title"] = "tmp"
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data["TimeLeft"] = timeleft
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data["QuestionsLeft"] = len(shuffledCountries) - int(gameSession.QuestionCurrent) + 1
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data["Answers"] = shuffledAnswers
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data["Flag"] = flag
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data["Errors"] = gameSession.QuestionsErrors
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data["PreviousError"] = prevError.String
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data["ShortcutKeys"] = []string{"d", "f", "h", "j", "k"}
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return c.Render("apps/flags/question", data, "layouts/base")
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// Add the correct answer to the list
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shuffledAnswers = append(shuffledAnswers, correctAnswer)
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// Shuffle the answers again to randomize the position of the correct answer
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shuffledAnswers = shuffleSlice(shuffledAnswers, gameSession.GameSeed.String()+string(gameSession.QuestionCurrent))
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if gameSession.QuestionAmount != 0 && int(gameSession.QuestionAmount) < len(countries) {
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shuffledCountries = shuffledCountries[0:gameSession.QuestionAmount]
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}
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var timeleft = []string{}
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if gameSession.Seconds != 0 {
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timeleft = append(timeleft, strconv.Itoa(int(gameSession.Seconds)-int(time.Since(gameSession.CreatedAt).Seconds())))
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}
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flag, err := emoji.CountryFlag(shuffledCountries[gameSession.QuestionCurrent-1])
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if err != nil {
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return err
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}
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data := *web.Common(c)
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data["Title"] = "tmp"
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data["TimeLeft"] = timeleft
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data["QuestionsLeft"] = len(shuffledCountries) - int(gameSession.QuestionCurrent) + 1
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data["Answers"] = shuffledAnswers
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data["Flag"] = flag
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data["Errors"] = gameSession.QuestionsErrors
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data["PreviousError"] = prevError.String
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data["ShortcutKeys"] = []string{"d", "f", "h", "j", "k"}
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return c.Render("apps/flags/question", data, "layouts/base")
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}
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func sharedGameHandler(c *fiber.Ctx) error {
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shareKey := c.FormValue("sharekey")
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data, err := db.Queries.AppFlagsGetSharedData(context.TODO(), shareKey)
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if err != nil {
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return err
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}
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shareKey := c.FormValue("sharekey")
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data, err := db.Queries.AppFlagsGetSharedData(context.TODO(), shareKey)
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if err != nil {
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return err
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}
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return setupGame(c, data.Tags, int(data.Questions), int(data.Seconds), NullableUUID{valid: true, UUID: data.GameSeed})
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return setupGame(c, data.Tags, int(data.Questions), int(data.Seconds), NullableUUID{valid: true, UUID: data.GameSeed})
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}
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func startNewGameHandler(c *fiber.Ctx) error {
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values := c.Request().PostArgs().PeekMulti("tags")
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var selectedTags []string
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for _, v := range values {
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selectedTags = append(selectedTags, string(v))
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}
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values := c.Request().PostArgs().PeekMulti("tags")
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var selectedTags []string
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for _, v := range values {
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selectedTags = append(selectedTags, string(v))
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}
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if len(selectedTags) < 1 {
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return c.Status(http.StatusBadRequest).SendString(i18n.GetTranslations(i18n.GetLanguage(c))["select_more_countries"])
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}
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if len(selectedTags) < 1 {
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return c.Status(http.StatusBadRequest).SendString(i18n.GetTranslations(i18n.GetLanguage(c))["select_more_countries"])
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}
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err, countries := filterCountriesByTags(selectedTags)
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if err != nil {
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return err
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}
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err, countries := filterCountriesByTags(selectedTags)
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if err != nil {
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return err
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}
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if len(countries) < 6 {
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return c.Status(http.StatusBadRequest).SendString(i18n.GetTranslations(i18n.GetLanguage(c))["select_more_countries"])
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}
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if len(countries) < 6 {
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return c.Status(http.StatusBadRequest).SendString(i18n.GetTranslations(i18n.GetLanguage(c))["select_more_countries"])
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}
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maxQuestions, err := strconv.Atoi(c.FormValue("max_questions"))
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if err != nil {
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return err
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}
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maxQuestions, err := strconv.Atoi(c.FormValue("max_questions"))
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if err != nil {
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return err
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}
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seconds, err := strconv.Atoi(c.FormValue("seconds"))
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if err != nil {
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return err
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}
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seconds, err := strconv.Atoi(c.FormValue("seconds"))
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if err != nil {
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return err
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}
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if c.FormValue("share") != "" {
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return createSharedGameData(c, selectedTags, maxQuestions, seconds)
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}
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if c.FormValue("share") != "" {
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return createSharedGameData(c, selectedTags, maxQuestions, seconds)
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}
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return setupGame(c, selectedTags, maxQuestions, seconds, NullableUUID{})
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return setupGame(c, selectedTags, maxQuestions, seconds, NullableUUID{})
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}
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func createSharedGameData(c *fiber.Ctx, tags []string, maxQuestions int, seconds int) error {
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@ -206,83 +218,86 @@ func createSharedGameData(c *fiber.Ctx, tags []string, maxQuestions int, seconds
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return c.SendStatus(http.StatusUnauthorized)
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}
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shareKey := utils.RandString(4)
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_, err = db.Queries.AppFlagsNewSharedData(context.TODO(), queries.AppFlagsNewSharedDataParams{
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shareKey := utils.RandString(4)
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_, err = db.Queries.AppFlagsNewSharedData(context.TODO(), queries.AppFlagsNewSharedDataParams{
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Uid: uid,
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ShareKey: shareKey,
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Tags: tags,
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Questions: int32(maxQuestions),
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Seconds: int32(seconds),
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GameSeed: uuid.New(),
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})
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if err != nil {
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return err
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}
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ShareKey: shareKey,
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Tags: tags,
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Questions: int32(maxQuestions),
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Seconds: int32(seconds),
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GameSeed: uuid.New(),
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})
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if err != nil {
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return err
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}
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data := *web.Common(c)
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data["Title"] = "tmp"
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data["ShareKey"] = shareKey
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return c.Render("apps/flags/shared", data, "layouts/base")
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data := *web.Common(c)
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data["Title"] = "tmp"
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data["ShareKey"] = shareKey
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return c.Render("apps/flags/shared", data, "layouts/base")
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}
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func setupGame(c *fiber.Ctx, tags []string, maxQuestions int, seconds int, gameSeed NullableUUID) error {
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var Quid = sql.NullString{}
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uid, err := user.GetSession(c)
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if err == nil {
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Quid.Valid = true
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Quid.String = uid
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}
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var Quid = sql.NullString{}
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uid, err := user.GetSession(c)
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if err == nil {
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Quid.Valid = true
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Quid.String = uid
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}
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createGameParams := queries.AppFlagsCreateGameWithSeedParams{
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Uid: Quid,
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Tags: tags,
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QuestionAmount: int32(maxQuestions),
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Seconds: int32(seconds),
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GameSeed: uuid.New(),
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}
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createGameParams := queries.AppFlagsCreateGameWithSeedParams{
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Uid: Quid,
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Tags: tags,
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QuestionAmount: int32(maxQuestions),
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Seconds: int32(seconds),
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GameSeed: uuid.New(),
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}
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if gameSeed.valid {
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createGameParams.GameSeed = gameSeed.UUID
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}
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if gameSeed.valid {
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createGameParams.GameSeed = gameSeed.UUID
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}
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gameID, err := db.Queries.AppFlagsCreateGameWithSeed(context.TODO(), createGameParams)
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if err != nil {
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return err
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}
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gameID, err := db.Queries.AppFlagsCreateGameWithSeed(context.TODO(), createGameParams)
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if err != nil {
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return err
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}
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c.Cookie(&fiber.Cookie{
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Name: flagSessionCookie,
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Value: gameID.String(),
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//Secure: true,
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})
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c.Cookie(&fiber.Cookie{
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Name: flagSessionCookie,
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Value: gameID.String(),
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//Secure: true,
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})
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return questionHandler(c, NullableUUID{valid: true, UUID: gameID}, NullableString{})
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return questionHandler(c, NullableUUID{valid: true, UUID: gameID}, NullableString{})
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}
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func gameEndHandler(c *fiber.Ctx) error {
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gameId, err := uuid.Parse(c.Cookies(flagSessionCookie))
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if err != nil {
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return err
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}
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gameSession, err := db.Queries.AppFlagsGetGame(context.TODO(), gameId)
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if err != nil {
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||||
return err
|
||||
}
|
||||
data := *web.Common(c)
|
||||
data["Title"] = "tmp"
|
||||
data["Errors"] = gameSession.QuestionsErrors
|
||||
return c.Render("apps/flags/end", data, "layouts/base")
|
||||
gameId, err := uuid.Parse(c.Cookies(flagSessionCookie))
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
gameSession, err := db.Queries.AppFlagsGetGame(context.TODO(), gameId)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
data := *web.Common(c)
|
||||
data["Title"] = "tmp"
|
||||
data["Errors"] = gameSession.QuestionsErrors
|
||||
return c.Render("apps/flags/end", data, "layouts/base")
|
||||
|
||||
}
|
||||
|
||||
func stopGameHandler(c *fiber.Ctx) error { // exit game
|
||||
utils.ClearCookie(c, flagSessionCookie)
|
||||
return gameStartHandler(c)
|
||||
utils.ClearCookie(c, flagSessionCookie)
|
||||
return gameStartHandler(c)
|
||||
}
|
||||
|
||||
func gameStartHandler(c *fiber.Ctx) error {
|
||||
data := *web.Common(c)
|
||||
data["Title"] = "tmp"
|
||||
data["SupportedTags"] = supportedTags
|
||||
return c.Render("apps/flags/start", data, "layouts/base")
|
||||
|
||||
|
||||
|
||||
data := *web.Common(c)
|
||||
data["Title"] = "tmp"
|
||||
data["SupportedTags"] = supportedTags
|
||||
return c.Render("apps/flags/start", data, "layouts/base")
|
||||
}
|
||||
|
@ -66,3 +66,13 @@ func filterCountriesByTags(tags []string) (error, []string) {
|
||||
|
||||
return nil, result
|
||||
}
|
||||
|
||||
func filterSlice(slice []string, value string) []string {
|
||||
var result []string
|
||||
for _, v := range slice {
|
||||
if v != value {
|
||||
result = append(result, v)
|
||||
}
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user