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This commit is contained in:
Tijl 2024-08-29 12:36:58 +02:00
parent 1383b52f85
commit 06c6057c7d
Signed by: tijl
GPG Key ID: DAE24BFCD722F053
2 changed files with 231 additions and 206 deletions

View File

@ -1,203 +1,215 @@
package flags
import (
"context"
"database/sql"
"net/http"
"strconv"
"time"
"context"
"database/sql"
"net/http"
"strconv"
"time"
"git.tijl.dev/tijl/tijl.dev-core/internal/queries"
"git.tijl.dev/tijl/tijl.dev-core/internal/user"
"git.tijl.dev/tijl/tijl.dev-core/internal/utils"
"git.tijl.dev/tijl/tijl.dev-core/modules/db"
"git.tijl.dev/tijl/tijl.dev-core/modules/i18n"
"git.tijl.dev/tijl/tijl.dev-core/modules/web"
"github.com/enescakir/emoji"
"github.com/gofiber/fiber/v2"
"github.com/google/uuid"
"git.tijl.dev/tijl/tijl.dev-core/internal/queries"
"git.tijl.dev/tijl/tijl.dev-core/internal/user"
"git.tijl.dev/tijl/tijl.dev-core/internal/utils"
"git.tijl.dev/tijl/tijl.dev-core/modules/db"
"git.tijl.dev/tijl/tijl.dev-core/modules/i18n"
"git.tijl.dev/tijl/tijl.dev-core/modules/web"
"github.com/enescakir/emoji"
"github.com/gofiber/fiber/v2"
"github.com/google/uuid"
)
const flagSessionCookie string = "app_flags_game_session"
type NullableUUID struct {
uuid.UUID
valid bool
uuid.UUID
valid bool
}
type NullableString struct {
String string
valid bool
String string
valid bool
}
func answerHandler(c *fiber.Ctx) error {
gameId, err := uuid.Parse(c.Cookies(flagSessionCookie))
if err != nil {
return err
}
gameId, err := uuid.Parse(c.Cookies(flagSessionCookie))
if err != nil {
return err
}
answer := c.FormValue("answer")
answer := c.FormValue("answer")
gameSession, err := db.Queries.AppFlagsGetGame(context.TODO(), gameId)
if err != nil {
return err
}
gameSession, err := db.Queries.AppFlagsGetGame(context.TODO(), gameId)
if err != nil {
return err
}
err, countries := filterCountriesByTags(gameSession.Tags)
if err != nil {
return err
}
err, countries := filterCountriesByTags(gameSession.Tags)
if err != nil {
return err
}
shuffledCountries := shuffleSlice(countries, gameSession.GameSeed.String())
shuffledCountries := shuffleSlice(countries, gameSession.GameSeed.String())
correctAnswer := shuffledCountries[gameSession.QuestionCurrent-1]
correctAnswer := shuffledCountries[gameSession.QuestionCurrent-1]
if answer == correctAnswer {
db.Queries.AppFlagsUpdateGame(context.TODO(), queries.AppFlagsUpdateGameParams{
GameID: gameId,
QuestionCurrent: gameSession.QuestionCurrent + 1,
})
db.Queries.AppFlagsUpsertGameAnswer(context.TODO(), queries.AppFlagsUpsertGameAnswerParams{
GameID: gameId,
Question: gameSession.QuestionCurrent,
Errors: 0,
})
} else {
db.Queries.AppFlagsUpsertGameAnswer(context.TODO(), queries.AppFlagsUpsertGameAnswerParams{
GameID: gameId,
Question: gameSession.QuestionCurrent,
Errors: 1,
})
}
if answer == correctAnswer {
db.Queries.AppFlagsUpdateGame(context.TODO(), queries.AppFlagsUpdateGameParams{
GameID: gameId,
QuestionCurrent: gameSession.QuestionCurrent + 1,
})
db.Queries.AppFlagsUpsertGameAnswer(context.TODO(), queries.AppFlagsUpsertGameAnswerParams{
GameID: gameId,
Question: gameSession.QuestionCurrent,
Errors: 0,
})
} else {
db.Queries.AppFlagsUpsertGameAnswer(context.TODO(), queries.AppFlagsUpsertGameAnswerParams{
GameID: gameId,
Question: gameSession.QuestionCurrent,
Errors: 1,
})
}
err = db.Queries.AppFlagsUpdateQuestionCorrect(context.TODO(), gameId)
if err != nil {
return err
}
err = db.Queries.AppFlagsUpdateQuestionCorrect(context.TODO(), gameId)
if err != nil {
return err
}
if answer == correctAnswer {
return questionHandler(c, NullableUUID{}, NullableString{})
} else {
return questionHandler(c, NullableUUID{}, NullableString{valid: true, String: answer})
}
if answer == correctAnswer {
return questionHandler(c, NullableUUID{}, NullableString{})
} else {
return questionHandler(c, NullableUUID{}, NullableString{valid: true, String: answer})
}
}
func questionHandler(c *fiber.Ctx, newGame NullableUUID, prevError NullableString) error {
var gameId uuid.UUID
var err error
if newGame.valid {
gameId = newGame.UUID
} else {
gameId, err = uuid.Parse(c.Cookies(flagSessionCookie))
if err != nil {
return err
}
}
var gameId uuid.UUID
var err error
if newGame.valid {
gameId = newGame.UUID
} else {
gameId, err = uuid.Parse(c.Cookies(flagSessionCookie))
if err != nil {
return err
}
}
gameSession, err := db.Queries.AppFlagsGetGame(context.TODO(), gameId)
if err != nil {
return err
}
gameSession, err := db.Queries.AppFlagsGetGame(context.TODO(), gameId)
if err != nil {
return err
}
uid, err := user.GetSession(c)
if uid != gameSession.Uid.String {
utils.ClearCookie(c, flagSessionCookie)
return gameStartHandler(c)
}
uid, err := user.GetSession(c)
if uid != gameSession.Uid.String {
utils.ClearCookie(c, flagSessionCookie)
return gameStartHandler(c)
}
if (gameSession.QuestionAmount != 0) && (gameSession.QuestionAmount+1 == gameSession.QuestionCurrent) {
return gameEndHandler(c)
}
if (gameSession.QuestionAmount != 0) && (gameSession.QuestionAmount+1 == gameSession.QuestionCurrent) {
return gameEndHandler(c)
}
err, countries := filterCountriesByTags(gameSession.Tags)
if err != nil {
return err
}
err, countries := filterCountriesByTags(gameSession.Tags)
if err != nil {
return err
}
if int(gameSession.QuestionCurrent) == len(countries) {
return gameEndHandler(c)
}
if int(gameSession.QuestionCurrent) == len(countries) {
return gameEndHandler(c)
}
shuffledCountries := shuffleSlice(countries, gameSession.GameSeed.String())
shuffledAnswers := shuffleSlice(countries, gameSession.GameSeed.String()+string(gameSession.QuestionCurrent))
shuffledAnswers = shuffledAnswers[0:4] // 4 random aswers
shuffledAnswers = append(shuffledAnswers, shuffledCountries[gameSession.QuestionCurrent-1]) // add correct answer
shuffledAnswers = shuffleSlice(shuffledAnswers, gameSession.GameSeed.String()+string(gameSession.QuestionCurrent)) // shuffle again
shuffledCountries := shuffleSlice(countries, gameSession.GameSeed.String())
correctAnswer := shuffledCountries[gameSession.QuestionCurrent-1]
if gameSession.QuestionAmount != 0 && int(gameSession.QuestionAmount) < len(countries) {
shuffledCountries = shuffledCountries[0:gameSession.QuestionAmount]
}
// Filter out the correct answer from the countries list
filteredCountries := filterSlice(countries, correctAnswer)
var timeleft = []string{}
if gameSession.Seconds != 0 {
timeleft = append(timeleft, strconv.Itoa(int(gameSession.Seconds)-int(time.Since(gameSession.CreatedAt).Seconds())))
}
// Shuffle the filtered countries to get random answers
shuffledAnswers := shuffleSlice(filteredCountries, gameSession.GameSeed.String()+string(gameSession.QuestionCurrent))
flag, err := emoji.CountryFlag(shuffledCountries[gameSession.QuestionCurrent-1])
if err != nil {
return err
}
// Select 4 random answers from the shuffled list
shuffledAnswers = shuffledAnswers[0:4]
data := *web.Common(c)
data["Title"] = "tmp"
data["TimeLeft"] = timeleft
data["QuestionsLeft"] = len(shuffledCountries) - int(gameSession.QuestionCurrent) + 1
data["Answers"] = shuffledAnswers
data["Flag"] = flag
data["Errors"] = gameSession.QuestionsErrors
data["PreviousError"] = prevError.String
data["ShortcutKeys"] = []string{"d", "f", "h", "j", "k"}
return c.Render("apps/flags/question", data, "layouts/base")
// Add the correct answer to the list
shuffledAnswers = append(shuffledAnswers, correctAnswer)
// Shuffle the answers again to randomize the position of the correct answer
shuffledAnswers = shuffleSlice(shuffledAnswers, gameSession.GameSeed.String()+string(gameSession.QuestionCurrent))
if gameSession.QuestionAmount != 0 && int(gameSession.QuestionAmount) < len(countries) {
shuffledCountries = shuffledCountries[0:gameSession.QuestionAmount]
}
var timeleft = []string{}
if gameSession.Seconds != 0 {
timeleft = append(timeleft, strconv.Itoa(int(gameSession.Seconds)-int(time.Since(gameSession.CreatedAt).Seconds())))
}
flag, err := emoji.CountryFlag(shuffledCountries[gameSession.QuestionCurrent-1])
if err != nil {
return err
}
data := *web.Common(c)
data["Title"] = "tmp"
data["TimeLeft"] = timeleft
data["QuestionsLeft"] = len(shuffledCountries) - int(gameSession.QuestionCurrent) + 1
data["Answers"] = shuffledAnswers
data["Flag"] = flag
data["Errors"] = gameSession.QuestionsErrors
data["PreviousError"] = prevError.String
data["ShortcutKeys"] = []string{"d", "f", "h", "j", "k"}
return c.Render("apps/flags/question", data, "layouts/base")
}
func sharedGameHandler(c *fiber.Ctx) error {
shareKey := c.FormValue("sharekey")
data, err := db.Queries.AppFlagsGetSharedData(context.TODO(), shareKey)
if err != nil {
return err
}
shareKey := c.FormValue("sharekey")
data, err := db.Queries.AppFlagsGetSharedData(context.TODO(), shareKey)
if err != nil {
return err
}
return setupGame(c, data.Tags, int(data.Questions), int(data.Seconds), NullableUUID{valid: true, UUID: data.GameSeed})
return setupGame(c, data.Tags, int(data.Questions), int(data.Seconds), NullableUUID{valid: true, UUID: data.GameSeed})
}
func startNewGameHandler(c *fiber.Ctx) error {
values := c.Request().PostArgs().PeekMulti("tags")
var selectedTags []string
for _, v := range values {
selectedTags = append(selectedTags, string(v))
}
values := c.Request().PostArgs().PeekMulti("tags")
var selectedTags []string
for _, v := range values {
selectedTags = append(selectedTags, string(v))
}
if len(selectedTags) < 1 {
return c.Status(http.StatusBadRequest).SendString(i18n.GetTranslations(i18n.GetLanguage(c))["select_more_countries"])
}
if len(selectedTags) < 1 {
return c.Status(http.StatusBadRequest).SendString(i18n.GetTranslations(i18n.GetLanguage(c))["select_more_countries"])
}
err, countries := filterCountriesByTags(selectedTags)
if err != nil {
return err
}
err, countries := filterCountriesByTags(selectedTags)
if err != nil {
return err
}
if len(countries) < 6 {
return c.Status(http.StatusBadRequest).SendString(i18n.GetTranslations(i18n.GetLanguage(c))["select_more_countries"])
}
if len(countries) < 6 {
return c.Status(http.StatusBadRequest).SendString(i18n.GetTranslations(i18n.GetLanguage(c))["select_more_countries"])
}
maxQuestions, err := strconv.Atoi(c.FormValue("max_questions"))
if err != nil {
return err
}
maxQuestions, err := strconv.Atoi(c.FormValue("max_questions"))
if err != nil {
return err
}
seconds, err := strconv.Atoi(c.FormValue("seconds"))
if err != nil {
return err
}
seconds, err := strconv.Atoi(c.FormValue("seconds"))
if err != nil {
return err
}
if c.FormValue("share") != "" {
return createSharedGameData(c, selectedTags, maxQuestions, seconds)
}
if c.FormValue("share") != "" {
return createSharedGameData(c, selectedTags, maxQuestions, seconds)
}
return setupGame(c, selectedTags, maxQuestions, seconds, NullableUUID{})
return setupGame(c, selectedTags, maxQuestions, seconds, NullableUUID{})
}
func createSharedGameData(c *fiber.Ctx, tags []string, maxQuestions int, seconds int) error {
@ -206,83 +218,86 @@ func createSharedGameData(c *fiber.Ctx, tags []string, maxQuestions int, seconds
return c.SendStatus(http.StatusUnauthorized)
}
shareKey := utils.RandString(4)
_, err = db.Queries.AppFlagsNewSharedData(context.TODO(), queries.AppFlagsNewSharedDataParams{
shareKey := utils.RandString(4)
_, err = db.Queries.AppFlagsNewSharedData(context.TODO(), queries.AppFlagsNewSharedDataParams{
Uid: uid,
ShareKey: shareKey,
Tags: tags,
Questions: int32(maxQuestions),
Seconds: int32(seconds),
GameSeed: uuid.New(),
})
if err != nil {
return err
}
ShareKey: shareKey,
Tags: tags,
Questions: int32(maxQuestions),
Seconds: int32(seconds),
GameSeed: uuid.New(),
})
if err != nil {
return err
}
data := *web.Common(c)
data["Title"] = "tmp"
data["ShareKey"] = shareKey
return c.Render("apps/flags/shared", data, "layouts/base")
data := *web.Common(c)
data["Title"] = "tmp"
data["ShareKey"] = shareKey
return c.Render("apps/flags/shared", data, "layouts/base")
}
func setupGame(c *fiber.Ctx, tags []string, maxQuestions int, seconds int, gameSeed NullableUUID) error {
var Quid = sql.NullString{}
uid, err := user.GetSession(c)
if err == nil {
Quid.Valid = true
Quid.String = uid
}
var Quid = sql.NullString{}
uid, err := user.GetSession(c)
if err == nil {
Quid.Valid = true
Quid.String = uid
}
createGameParams := queries.AppFlagsCreateGameWithSeedParams{
Uid: Quid,
Tags: tags,
QuestionAmount: int32(maxQuestions),
Seconds: int32(seconds),
GameSeed: uuid.New(),
}
createGameParams := queries.AppFlagsCreateGameWithSeedParams{
Uid: Quid,
Tags: tags,
QuestionAmount: int32(maxQuestions),
Seconds: int32(seconds),
GameSeed: uuid.New(),
}
if gameSeed.valid {
createGameParams.GameSeed = gameSeed.UUID
}
if gameSeed.valid {
createGameParams.GameSeed = gameSeed.UUID
}
gameID, err := db.Queries.AppFlagsCreateGameWithSeed(context.TODO(), createGameParams)
if err != nil {
return err
}
gameID, err := db.Queries.AppFlagsCreateGameWithSeed(context.TODO(), createGameParams)
if err != nil {
return err
}
c.Cookie(&fiber.Cookie{
Name: flagSessionCookie,
Value: gameID.String(),
//Secure: true,
})
c.Cookie(&fiber.Cookie{
Name: flagSessionCookie,
Value: gameID.String(),
//Secure: true,
})
return questionHandler(c, NullableUUID{valid: true, UUID: gameID}, NullableString{})
return questionHandler(c, NullableUUID{valid: true, UUID: gameID}, NullableString{})
}
func gameEndHandler(c *fiber.Ctx) error {
gameId, err := uuid.Parse(c.Cookies(flagSessionCookie))
if err != nil {
return err
}
gameSession, err := db.Queries.AppFlagsGetGame(context.TODO(), gameId)
if err != nil {
return err
}
data := *web.Common(c)
data["Title"] = "tmp"
data["Errors"] = gameSession.QuestionsErrors
return c.Render("apps/flags/end", data, "layouts/base")
gameId, err := uuid.Parse(c.Cookies(flagSessionCookie))
if err != nil {
return err
}
gameSession, err := db.Queries.AppFlagsGetGame(context.TODO(), gameId)
if err != nil {
return err
}
data := *web.Common(c)
data["Title"] = "tmp"
data["Errors"] = gameSession.QuestionsErrors
return c.Render("apps/flags/end", data, "layouts/base")
}
func stopGameHandler(c *fiber.Ctx) error { // exit game
utils.ClearCookie(c, flagSessionCookie)
return gameStartHandler(c)
utils.ClearCookie(c, flagSessionCookie)
return gameStartHandler(c)
}
func gameStartHandler(c *fiber.Ctx) error {
data := *web.Common(c)
data["Title"] = "tmp"
data["SupportedTags"] = supportedTags
return c.Render("apps/flags/start", data, "layouts/base")
data := *web.Common(c)
data["Title"] = "tmp"
data["SupportedTags"] = supportedTags
return c.Render("apps/flags/start", data, "layouts/base")
}

View File

@ -66,3 +66,13 @@ func filterCountriesByTags(tags []string) (error, []string) {
return nil, result
}
func filterSlice(slice []string, value string) []string {
var result []string
for _, v := range slice {
if v != value {
result = append(result, v)
}
}
return result
}