tijl.dev-core/internal/assets/svg.go
tijl 82696dbc6f
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51 lines
938 B
Go

package assets
import (
"html/template"
"path/filepath"
"strings"
"git.tijl.dev/tijl/tijl.dev/assets"
"git.tijl.dev/tijl/tijl.dev/modules/logger"
)
var SVGData map[string]string
func loadSVGs() {
SVGData = make(map[string]string)
files, err := assets.Embed.ReadDir("icons")
if err != nil {
log.Fatal().Err(err)
}
for _, file := range files {
if file.IsDir() {
continue
}
if filepath.Ext(file.Name()) != ".svg" {
continue
}
data, err := assets.Embed.ReadFile(filepath.Join("icons", file.Name()))
if err != nil {
log.Fatal().Err(err)
continue
}
filename := file.Name()
key := strings.TrimSuffix(filename, filepath.Ext(filename))
SVGData[key] = string(data)
log.Debug().Str("filename", filename).Msg("assets.loadSVGs: loaded")
}
log.Info().Msg("loaded svg files")
}
func Svg(name string) template.HTML {
if svg, ok := SVGData[name]; ok {
return template.HTML(svg)
}
return ""
}