tijl.dev-core/internal/assets/svg.go
tijl e6d6ba4041
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2024-08-20 18:25:59 +02:00

44 lines
793 B
Go

package assets
import (
"html/template"
"os"
"path/filepath"
"strings"
log "github.com/sirupsen/logrus"
)
var SVGData map[string]string
func loadSVGs() {
SVGData = make(map[string]string)
dir := "static/assets/icons"
files, err := filepath.Glob(filepath.Join(dir, "*.svg"))
if err != nil {
log.Fatalf("Error loading SVG files: %v", err)
}
for _, file := range files {
data, err := os.ReadFile(file)
if err != nil {
log.Warnf("Error reading SVG file %s: %v", file, err)
continue
}
filename := filepath.Base(file)
key := strings.TrimSuffix(filename, filepath.Ext(filename))
SVGData[key] = string(data)
}
log.Debug("Loaded SVG files")
}
func Svg(name string) template.HTML {
if svg, ok := SVGData[name]; ok {
return template.HTML(svg)
}
return ""
}